As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Read more here. The following is a list of various Fighter-Archetype starships discovered by different players during the Beyond through current eras. For a list of all ship types, refer to the Starship Catalogue. Remember that even though all starships are available in all class grades, the maximum inventory size depends on the design of the ship itself. It is important to know which design is best suited to you when looking for a new starship.
Ships in this class feature a potential damage and a shield class bonus. These ships are the mascot ships of No Man's Sky, and are also the primary starships of pirates across the galaxy. The tables below are alphabetically sorted by galaxy, region, and ship name.
If a ship lacks coordinates, enter them if possible. Ships that cannot be found and bought only serve a historic purpose. No Man's Sky contains three Unique ships. These do not spawn in systems, as they are either pre-order bonus ships or the Yakomaku S79 starter ship. All have a Small inventory level.
The original starter ship was the Rasamama S36 and was replaced during the revamp of the starship mechanic. It has gathered a cult following and is the main model of the Rasamama Collectors Club. Sign In. From No Man's Sky Wiki. Jump to: navigationsearch. The subject of this article is from the Crossplay update. The information from this article is up-to-date as of 16 July, The information from this article is is up-to-date as of 16 July,A full explanation of the Rules can be found here.
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Starship Catalogue - Exotic
Become a Redditor and join one of thousands of communities. Want to add to the discussion? Post a comment! Create an account. Pls let me know what you find if you do go. Well thanks for checking anyway.As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Read more here. The following is a list of various Exotic-Archetype starships discovered by different players during the Beyond through current eras.
For a list of all ship types, refer to the Starship Catalogue. All exotic ships are part of the S-class and will have top tier bonus values in all three categories.
Since the price is multiplied by slotsize and the exotic ships normally lack in that regard, their price range is a fair 10MM units. This makes them deadly specialists if one is lucky enough to find one. While there are only two distinct types of exotic ships based on their cockpit, the community has come to differentiate visual classes with varying names. All of these classifications stem from the ship's nose instead of its additional ornaments.
While there seems to be no real consensus how to name them, there is a broad basis in each group. The inventory for Exotic ships are all in the small range of upgradeable to 48 since Synthesis. Their tech limit is slots upgradeable to 21 since Synthesis. All exotic ships are part of one of two designs, either the squid or the ball see below. Due to the equal chance of spawning an exotic and with only one per system, the many variations of the ball design seem to have caused the squid variant to be rather rare.
With several special ornaments for the ball design, resulting in the Type-7 variant of either exotic type, the chance to find a squid type exotic is reduced even more. The tables below are alphabetically sorted by galaxy, region, and ship name. If a ship lacks coordinates, enter them if possible.
Ships that cannot be found and bought only serve a historic purpose. The Royal exotic ship is one of three ball cockpit ships and is known for its prominent double nose.
No Man’s Sky Ships Guide – How To Get An Exotic Ship, Ship Classes, How To Buy Ships
This ship design is presumably more common in Vy'keen systems. Ships with golden or silver ornaments and the famous print of 7 on their top fin are also referred to as the elite Type When seen on a Royal they are known as Royal Type The front fuselage of the Royal it's long angular nose and ventral mounted lance bears an uncanny resemblance to Spike Spiegel's Swordfish II from the iconic anime Cowboy Bebop. While there are many variations of the Guppy, some more than others have gathered a following among No Man's Sky players due to the elongated rear and other parts making it more closely resemble a fish.
It doesn't matter which one.Experience infinite freedom, or uncover the secrets of the universe with more than 30 hours of story.
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Farm for resources, hire helpers, or build a mobile base in your freighter. Experience up to 32 player multiplayer when you summon the social hub, the Space Anomaly, from anywhere in the universe. Join one of the thriving community Galactic Hubs, where you and like-minded travellers can create a new frontier.
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Build Base building, anywhere, on any planet Team up to build anything from small outposts to complex multi-planet colonies.
Multiplayer Explore, Build and Survive Together Experience up to 32 player multiplayer when you summon the social hub, the Space Anomaly, from anywhere in the universe.🚢 GUARANTEED No Man's Sky S Class Exotic Ship Locations - How to Find S Class Ships in No Man's Sky
Read more here.
Starshipsor shipsplay a major role in No Man's Sky. They are necessary for gameplay progression unless a player plans to stay on one planet the whole game. Starships allow players to travel between planets and solar systems, fight in space battlesengage in space encountersreach the centre of the galaxy, store resourcesand trade.
The player begins the game with one starship and can acquire additional starships later, up to a maximum of six starships at any one time. Players are not the only entities that use starships. NPC-controlled starshipsincluding pirates and Sentinel Interceptors, populate the skies on planets as well as the interplanetary space within star systems.
In addition to acting as a primary source of new starships, NPC starships carry valuable resources and products for sale, and they can be followed to locate certain inhabited points of interest.
Due to the static nature of the seed in No Man's Sky, a well documented ship will always be able to be found again. A system that spawns a rare design - for example an exotic - in its first armada landing on a space station or trade port will always do so on revisit or reload.
The same goes for the wait timers on stations or ports until a ship type shows up. If a particular ship has piqued your interest, finding a station or port it lands on as part of the first group is the best grinding spot.
All of these can be upgraded with technology blueprints. These aspects can also have modifiers based on a ship's type and class see below. For a catalogue of discovered Starships to scroll through, compare, find locations to buy, and to collect detailed information about, refer to the Starship Catalogue page. Note that these pages contain minimal information about the Starship archetypes themselves.
Among these archetypes are four letter-grade classes: CBAand S. Every star system has 21 different ship designs: 7 shuttle types, 3 ships of each specialist type Fighter, Hauler, or Explorer1 Exotic, and 4 other specialist ships based on that system's dominant race.
S-class ships will spawn more often in rich economies. Note that a ship's properties are randomized each time it lands. The only consistency is in the design and thus tier.As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Read more here.
The following is an index of various starships discovered by different players. Remember that each starship is available in all class grades, the maximum inventory size depend of the design of a ship, so it is important to know which design is best suited to you when looking for a new starship.
The inventory slot range is given for each type - information on the tech slot ranges can be found on the regular Starship page. Ships in this class have balanced stats, with no significant class bonus compared to the other archetypes.
Galactic Hub Starship Catalog
These ships look typically blocky and small with a square-ish canopy, though some ships in this class do sometimes use a tube-like fuselage. The Inventory range for Shuttles is for small and for medium. As stated previously, Shuttles do not have a large inventory tier, but are great for starter travelers due to their cheap cost and increased low-tier inventory space.
Ships in this class feature a damage potential class bonus. These ships are the mascot ships of No Man's Sky, and are also the primary starships of pirates across the galaxy. The Fighter Parts Catalogue contains a list of nine body types, 18 ancillary parts, and three varieties of thrusters.
Prior to the Atlas Rises update, the game included three "Unique" ships, which are all members of the Fighter class. These do not spawn in systems, as they are either pre-order bonus ships or the Rasamama starter ship:. Ships in this archetype feature a hyperdrive range class bonus.
These ships are the most unusual looking out of all the other starships, with some appearing bug-like and slender, while others feature massive engine block additions.
Explorers share the same inventory ranges as Fighters, with for small, for medium, and for large. Ships in this class feature a shield absorb class bonus, and they also boast the highest possible inventory spaces.
These ships are the largest out of all the other starships other than freightersand may or may not have wing features on them. Although every ship model in the game could spawn as S-Class grade, there are some unique models referred to as "Exotic" that only spawn as S-Class grade. If they spawn at all, they are limited to ONE 1 ship, per solar system.
The inventory ranges for Exotics are for small. Exotic ships do not appear in the medium or large inventory tier, but they have very high class bonuses damage, shield and hyperdrive range. Ships of this type are categorized by their "Organic" looking architecture. These ships utilize Biotechnology to function, having separate shielding, pulse engine, weaponry etc, with organic names.
They have two types of inventory, Organ Chamber and Storage Sacs. The inventory is currently fixed at 22 slots for a Storage Sac, and 21 slots for an Organ Chamber. Ships in this class are more expensive than other type of starships with similar size inventories, with prices ranging from 5 million to as high as million units. They contain a decent amount of inventory spaces that hold twice the amount that starships can hold, and can be used as a mobile base including farming and other base-related functions.
The inventory ranges for Freighter are for regular and for capital. See the catalogue for more information about the sub-categories. Frigates are larger than a single-user starship, but smaller than a freighter. They can usually be found surrounding an NPC freighter. A player can own up to 30 frigates once they command a freighter. Frigates can then be sent on expeditions to other star systems.
There are five types of frigates, each with their own specialty: Combat, Exploration, Industrial, Trade, and Support.A full explanation of the Rules can be found here. Good hunting! I've seen others but I wasn't saving their coordinates because I had no idea we could teleport to anywhere we wanted if we had the glyphs.
Well, these should be enough for some of you, looking for specific models. Have fun! No problem. Hopefully more people will do it too. What kind of preference? I have a few red ones I've found. Closest I've got. Bottom ship. It's got a longer back fin. Thank you! Go to the "galactic coordinates" tab and insert the last 4 groups of numbers and letters.
Just thought I'd comment that at least some of these still work. I tried the OGIC one and not only did it bring me to a valid system, but when an exotic spawned it was exactly that design reminder: use your ship to autosave at a trade platform and keep reloading until you see the ship. Additionally, I had to fly to another planet to see the environment you took the photo in after arriving from the portal. I'm actually gonna go hunt down the pink Fighter in the background of the second picture lol, that beauty is a !
I've actually been jotting down the coordinates of max slot ships I come across on my journey for my perfect hauler. Got close to 50 images already edited like this. Going to post it all as a gallery either when I finally find my hauler or when I'm too burnt out and settle on one. Edit: If that white-blue one had fan wings, my search would have probably been over. If only It's not only haulers; it's also fighters, explorers, any exotics I come across - as long as they're max slots.
I try not to be too picky because people have different tastes, but if I find a ship too ugly I won't include it unless there are multiple max-slot ships in the system.
Yeah, I'll probably post it in a bit.